A few touch ups prior upload


Post-Launch trailer i had alotta feedback to think on.

Prior upload i went on in and changed quiet a few things that deal with movement.
I added optional cam shake and blur, particles by the wheels, upped mesh shake and increased all camera rotational values.

It certainly made a massive different... 
The final boss now has 2 phases and destructible arms, alongside the addition of a third area-of-denial weapon.

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